A downloadable tool for Windows

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This is a node-based overworld map where the player clicks on nodes to travel between locations. Paths between nodes are defined by viewport-editable spline components, conforming to terrain and deforming to designer-drawn curves.

Key features include:

Viewport Spline Editing - Paths are pre-added Spline Components that designers can select, add points to, and curve directly in the level editor.

BFS Pathfinding - Players can click any reachable node, and the system automatically computes the shortest path through intermediate nodes.

Time-Based Movement - Travel between any two nodes always takes the same amount of real time, regardless of path length.

Timestamp Cooldowns - Encounter triggers use a virtual WorldTime counter instead of real-time timers, making them fully serializable and future-proof for day/night cycles.

Level Transition Persistence - The overworld state is saved to a Game Instance before loading encounter levels, and perfectly restored on return.

Orbit Camera - A Spring Arm camera with smooth follow, scroll zoom, right-click pan, and middle mouse button orbit rotation.

Hover Tooltips - Screen-space Widget Components on each node display type and description on mouse-over.

Node Types

Start - Player spawn point. Only one per level.

Battle - Normal combat encounter.

Elite - Difficult fight with high rewards.

Shop

Merchant - buy, sell, remove items.

Treasure - Loot a chest for rare items.

Boss - Major boss fight. Typically one-time only.

Updated 23 days ago
StatusReleased
CategoryTool
PlatformsWindows
AuthorBAAAH! Studios
Tags3D, Unreal Engine
ContentNo generative AI was used

Download

Download NowName your own price

Click download now to get access to the following files:

NodeMapSystem.rar 297 MB
Point and Click Node Map System program files.rar 24 MB
if you pay $20 USD or more

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